using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class NewBehaviourScript : MonoBehaviour
{
    public int health = 10;
    public float speed = 5.2f;
    public bool isJump=false;
    public GameObject player;



    // Start is called before the first frame update
    void Start()
    {
        Debug.Log("Hell world!");
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}
